Advanced Adobe After Effects CC

2 days

Course Description

In this 2-day advanced course designed for videographers, graphic artists, and animators with experience using Adobe After Effects, the standard for motion graphics and compositions in the TV and film industries, you will learn to incorporate text, graphics, and effects into your movies. Upon completion of this course, you will have an excellent understanding of the menu and tools in After Effects, and you'll be able to use the program with a high level of efficiency.

Who Should Attend

Video and animation professionals who need an advanced understanding of Adobe After Effects.

Prerequisites:

Instructor in Action

Course Outline:

Note: The curricula below comprise activities typically covered in a class at this skill level. The instructor may, at his/her discretion, adjust the lesson plan to meet the needs of the class.

Lesson 1: The 3D Design Space

  • Working in 3D Design Space
  • 3D and Z Space Basics
  • The Advanced 3D Renderer
  • Changing the 3D Render Engine Using
  • 3D Transform Gizmos
  • Importing and Adding OBJ, GLTF, and GLB 3D Models
  • 3D Model Import from Creative Cloud Libraries
  • Extract and Animate Lights and Cameras from 3D Models
  • Using Embedded 3D Model Animations

Lesson 2: Working with 3D Layers

  • Creating 3D Layers
  • Mixing 2D and 3D
  • Layers Positioning
  • Layers in 3D
  • Rotation and Orientation in 3D
  • Offsetting the Anchor Point in 3D
  • 3D model Animation Controls in the Properties Panel
  • Using Multiple Views
  • Camera and Orthogonal Views
  • Using Local, World, and View Axis Modes
  • Previewing Changes to 3D Designs in Real Time
  • Using Auto Orient
  • Helper Commands for Common 3D Workflows
  • Using Parenting with 3D Layers
  • Layer Geometry Options
  • Extruding Text and Shapes

Lesson 3: Lighting in 3D

  • Lighting
  • Basics Creating
  • Lights
  • Working with Spot, Parallel, Point, and Ambient Lights
  • Light Options
  • Image-Based Lighting
  • Layer Material Properties
  • Animated Environment Lights
  • Enable Lights to Cast Shadows
  • Creating and Managing Shadows Cast
  • and Accept Shadows Options Using
  • Shadow Catchers
  • Using Light Falloff
  • Layer Material Light Options
  • Using Light Transmission
  • Creating Gels and Gobos
  • Using Parenting with Lights
  • Using Adjustment Lights

Lesson 4: 3D Cameras

  • Camera Basics
  • Camera Creation
  • Creating One-node cameras
  • Creating Two-node cameras
  • Editing between Multiple Cameras
  • Using the Universal, Position, and Rotation Camera Tools Using
  • Multiple Composition Window Views in 3D
  • Using the Orbit, Pan, and Dolly Tools to Control Views
  • Orbit, Pan, and Dolly Tool Options
  • Using the Create Camera from 3D View Command
  • Animating Cameras
  • Using the Camera Tools to Animate the Camera
  • Auto-Orienting Camera Paths
  • Auto-Orienting Layers to the Look at the Camera
  • Using the Look at Selected Layers Command Using
  • and Animating Zoom and Depth of Field Using
  • Parenting with Cameras

Lesson 5: Tracking 3D Camera Movement

  • Using the 3D Camera Tracker
  • Tracking the Footage
  • Working with Tracking Points
  • Creating a Ground Plane and Camera
  • Creating Text with Tracking Points
  • Precomposing an Image to a Plane with a Solid
  • Parenting Footage to Nulls
  • Creating Shadow Catchers
  • Adding an Ambient Light
  • Adding Effects

Lesson 6: Content Aware

  • Fill Setting up Content Aware
  • Fill Creating and Tracking a
  • Mask
  • Setting Options in the Content Aware Panel
  • Object Removal, Surface Removal, Edge Blend Options
  • Creating the Fill Layer
  • Using Adobe Photoshop with Content Aware Fill

Lesson 7: Particles and Simulation Effects

  • Introduction to Particles and Simulation Effects Working
  • with Particle Playground
  • Options for the Cannon, Grid, and Layer Exploder
  • Using Layer Maps
  • Gravity, Wall, and Repel Options
  • Working with Property Mappers
  • Using Cycore Particle World and Particle Systems 2
  • Integrating Particles with Video
  • Using Particle and Simulation Effects for Track Mattes

Lesson 8: Useful Simulation Effects

  • Shatter
  • CC Pixel
  • Polly CC
  • Rainfall CC
  • Snowfall
  • CC Drizzle
  • CC Mr.
  • Mercury
  • Waveworld
  • CC
  • Bubbles
  • Caustics
  • CC Star
  • Burst CC
  • Scatterize
  • Card Dance
  • Foam